	diag_log Format["(%1)[%2]: %3",diag_tickTime,"clafghan.common.sqf","Starting Clafghan map common config"];
	private ["_ling_boxes","_ling_civ","_ling_lift"];

#include "chernarus.common.sqf"

	// position of the player ammobox at base (created only on the players computer, refilled every 20 minutes)
	d_player_ammobox_pos =[[[15493.2,867.522,0] , 356],[[4871.83,13756.5,0],0]];
	// Position of the second ammobox in case we ask both boxes
	d_second_ammobox_pos =[[[15499.4,856.702,0] , 356],[[4875.5,13756.5,0],0]];

	d_backpacks_stack = [[[15489.6,873.809,0],0],[[4878.93,13756.5,0],0]];

	// this vehicle will be created if you use the "Create XXX" at a mobile respawn (old "Create Motorcycle") or at a jump flag
	// d_create_bike = switch (d_own_side) do {
		// case "WEST": {["MMT_USMC","M1030"]};
		// case "EAST": {["MMT_Civ","TT650_Civ"]};
		// case "GUER": {["M1030"]};
	// };

	// d_current_truck_cargo_array = [];
	// d_check_ammo_load_vecs
	// the only vehicles that can load an ammo box are the transport choppers and MHQs__
	// d_check_ammo_load_vecs = switch (d_own_side) do {
		// case "WEST": {["LAV25_HQ","LAV25","MH60S","UH1Y"]};
		// case "EAST": {["BTR90","BTR90_HQ","Mi17_Ins","Mi17_rockets_RU"]};
		// case "GUER": {["V3S_Gue","Mi17_Ins"]};
	// };
	
	// chopper varname, type (0 = lift chopper, 1 = wreck lift chopper, 2 = normal chopper), marker name, unique number (same as in init.sqf), marker type, marker color, marker text, chopper string name
	d_choppers = [
		["HR1",2,"chopper1",301,"n_air","ColorWhite","AH64D","AH-64D"], ["HR2",2,"chopper2",302,"n_air","ColorWhite","AH1Z","AH-1Z"],
		["HR3",0,"chopper3",303,"n_air","ColorWhite","Lift One","Lift One"], ["HR4",0,"chopper4",304,"n_air","ColorWhite","Lift Two","Lift Two"],
		["HR5",2,"chopper5",305,"n_air","ColorWhite","MH6","MH6"], ["HR6",2,"chopper6",306,"n_air","ColorWhite","AH6","AH6"],
		["HR7",0,"chopper7",307,"n_air","ColorWhite","MH6","MH6"], ["HR8",0,"chopper8",308,"n_air","ColorWhite","AH6","AH6"],
		["HR9",2,"chopper9",309,"n_air","ColorWhite","Medevac","Medevac"], ["HR10",2,"chopper10",310,"n_air","ColorWhite","MI-24D","MI-24D"],
		["AP1",2,"airplane1",401,"n_plane","ColorWhite","A-10","A-10"], ["AP2",2,"airplane2",402,"n_plane","ColorWhite","SU-25","SU-25"],
		["AP3",2,"airplane3",403,"n_plane","ColorWhite","C-130","C-130J"]
	];

	// vehicle varname, unique number (same as in init.sqf), marker name, marker type, marker color, marker text, vehicle string name
	d_p_vecs = [
		["MRR1",0,"mobilerespawn1","HQ","ColorYellow","MHQ One","MHQ One"],["MRR2",1,"mobilerespawn2","HQ","ColorYellow","MHQ Two","MHQ Two"],
		["MEDVEC",10,"medvec","n_med","ColorGreen","Med","M"],
		["TR1",20,"truck1","n_maint","ColorGreen","","R1"], ["TR2",21,"truck2","n_support","ColorGreen","","F1"],
		["TR3",22,"truck3","n_support","ColorGreen","","A1"],
		["TR4",30,"truck4","n_service","ColorGreen","","E1"],
		["TR5",40,"truck5","n_support","ColorGreen","","T1"], ["TR6",41,"truck6","n_support","ColorGreen","","T2"],
		["AR1",42,"armor1","n_motor_inf","ColorBlue","Armor","Armor"], ["AR2",43,"armor2","n_motor_inf","ColorBlue","Armor","Armor"], 
		["AR3",44,"armor3","n_motor_inf","ColorBlue","Armor","Armor"], ["AR4",45,"armor4","n_motor_inf","ColorBlue","Armor","Armor"],
		["CR1",46,"car1","n_motor_inf","ColorOrange","","Vehicle"], ["CR2",47,"car2","n_motor_inf","ColorOrange","","Vehicle"],
		["CR3",48,"car3","n_motor_inf","ColorOrange","","Vehicle"], ["CR4",49,"car4","n_motor_inf","ColorOrange","","Vehicle"],
		["CR5",50,"car5","n_motor_inf","ColorOrange","","Vehicle"], ["CR6",51,"car6","n_motor_inf","ColorOrange","","Vehicle"],
		["MR1",52,"moto1","n_inf","ColorOrange","","M1"], ["MR2",53,"moto2","n_inf","ColorOrange","","M2"],
		["MR3",54,"moto3","n_inf","ColorOrange","","M3"], ["MR4",55,"moto4","n_inf","ColorOrange","","M4"],
		["ST1",56,"mortar1","n_mortar","ColorOrange","","S1"],["ST2",57,"mortar2","n_mortar","ColorOrange","","S2"],
		["ST3",58,"cannon1","n_art","ColorOrange","Arty One","S3"],["ST4",59,"cannon2","n_art","ColorOrange","Arty Two","S4"],
		["BT1",60,"boat1","n_inf","ColorBlue","Boat","B1"],["BT2",61,"boat2","n_inf","ColorBlue","Boat","B2"],
		["BT3",62,"boat3","n_inf","ColorBlue","Boat","B3"],["BT4",63,"boat4","n_inf","ColorBlue","Boat","B4"]
	];

	// Vehicles which can be lifted by the Dom lift script and by the Arty And Log
	// if (isnil "d_helilift1_types") then { d_helilift1_types = []; };
	// _ling_lift = switch (d_own_side) do {
		// case "WEST": {[]};
		// case "EAST": {[]};
		// case "GUER": {[]};
	// };
	// if (count _ling_lift > 0) then {d_helilift1_types = [d_helilift1_types, _ling_lift] call XfarrayPushStack};

	d_crew_E = ["TK_GUE_Soldier_2_EP1","TK_GUE_Soldier_3_EP1","TK_GUE_Soldier_4_EP1","TK_GUE_Soldier_5_EP1"];
	// d_crew_W = ["USMC_Soldier_Crew"];
	// d_crew_G = ["GUE_Soldier_CO"];
	// d_crew_C = ["Worker1"];
	
	d_cargo_crew_override_E = ["TK_GUE_Soldier_AT_EP1","TK_GUE_Soldier_2_EP1","TK_GUE_Soldier_3_EP1","TK_GUE_Soldier_4_EP1","TK_GUE_Soldier_5_EP1","TK_GUE_Soldier_AAT_EP1","TK_GUE_Soldier_AA_EP1","TK_GUE_Soldier_AR_EP1","TK_GUE_Soldier_AT_EP1"];

/// @CONFIGARRAY
/// @NAME IslandSectors
/// @DESC Contains all possible sectors on the island where enemy/missions can spawn
/// @PACKAGE ChernarusMap
/// @COLUMN Type Scalar The type of sector. 0 = Mission zones, 1 = Random Spawn
/// @COLUMN Shape Shape The shape of the sector presented in a ShapeArray
/// @COLUMN DisplayName String The name which can be displayed inside the mission messages and so on
/// @COLUMN UniqueName String The name used to create Triggers, Variables, Markers and so on. Cannot contain whitespaces!
/// @COLUMN Width Scalar The width of the sector
/// @COLUMN Height Scalar The height of the sector
/// @COLUMN Angle Scalar The angle of the sector zone
/// @COLUMN Rectangle Boolean Whether it is a rectangle (True) or a Circle
/// @REMARK Map Specific! Check the right package!
/// @EXAMPLE 
d_map_sectors = [
	[0,[[[12915.4,17882.4,0],15100,5200,0,true]],'Pech Valley District','PechValleyDistrict'],
	[0,[[[10930.9,9081.17,0],11200,13200,0,true]],'Central Sector','CentralSector'],
	[0,[[[2674.41,10263.9,0],20400,5600,90,true]],'Al Jebel District','AlJebelDistrict'],
	[0,[[[18436.2,9060.47,0],12700,4000,90,true]],'Mandingara District','MandingaraDistrict'],
	[0,[[[12922.2,1447.41,0],15000,2900,0,true]],'Prozakhar Airport','ProzakharAirport'],
	[1,[[[12915.4,17882.4,0],15100,5200,0,true]],'Pech Valley District','PechValleyDistrict'],
	[1,[[[10930.9,9081.17,0],11200,13200,0,true]],'Central Sector','CentralSector'],
	[1,[[[2674.41,10263.9,0],20400,5600,90,true]],'Al Jebel District','AlJebelDistrict'],
	[1,[[[18436.2,9060.47,0],12700,4000,90,true]],'Mandingara District','MandingaraDistrict'],
	[1,[[[12922.2,1447.41,0],15000,2900,0,true]],'Prozakhar Airport','ProzakharAirport']
];


/// @CONFIGARRAY
/// @NAME MapLocations
/// @DESC Contains all possible MapLocation on the map, those are of course map specific.
/// @PACKAGE ChernarusMap
/// @COLUMN Position Position Where the element is located
/// @COLUMN DisplayName String The name which can be displayed inside the mission messages and so on
/// @COLUMN UniqueName String The name used to create Triggers, Variables, Markers and so on. Cannot contain whitespaces!
/// @COLUMN Size Scalar The size of the zone @DEFAULT = 200
/// @COLUMN Type Scalar The type of the zone. Can be any of the following: <ul><li>0= Town</li><li>1= Village</li><li>2= Lonely Building</li><li>3= Special Site (radio tower, casltes, etc) This will disable civilian spawn</li><li>4= Military Site (camp, airbase, etc) This will disable civilian spawn</li><li>5= Industrial Site. Enables more trucks spawn</li><li>6= Grassland (out of towns and mostly tree free)</li><li>7= Forest (inside a forest without much buildings)</li><li>8= Beach (on a coast without much buildings)</li><li>9=Island Town (only reachable by sea)</li><li>10=Mountains / Big hills</li><li>10=Airports/Heliports</li></ul>
/// @COLUMN MissionSector Scalar The map is divided in several MapSections (for the mission framework). This is the index the location belongs to.
/// @COLUMN CivilDensity Scalar A value between 0 and 1 indicating the density of civilian to spawn in regards to this location type maximum value.
/// @COLUMN RoadBlock Boolean Indicates whether the roads at the edge of the zone circle can be blocked by RandomRoadBlocks
/// @COLUMN AEGSection Array And array giving the section and index in this section the zone belongs to in the AEG scripts.
/// @REMARK Map Specific! Check the right package!
/// @EXAMPLE 
//         0= Town
//         1= Village
//         2= Lonely Building
//         3= Special Site (radio tower, casltes, etc) This will disable civilian spawn
//         4= Military Site (camp, airbase, etc) This will disable civilian spawn
//         5= Industrial Site. Enables more trucks spawn
//         6= Grassland (out of towns and mostly tree free)
//         7= Forest (inside a forest without much buildings)
//         8= Beach (on a coast without much buildings)
//         9= Island Town (only reachable by sea)
//         10= Mountain
//         11= Airport site
d_map_locations = [
	[[17689,18085.7,0],"Mini Al Malak","MiniAlMalak",500,0,0,1,True,[0,0]],
	[[12716.7,16459.6,0],"Ovallestan","Ovallestan",500,0,0,1,True,[0,0]],
	[[10090.6,16661.1,0],"Yanotabir","Yanotabir",500,0,0,1,True,[0,0]],
	[[7899.08,18084.2,0],"Demenazhir","Demenazhir",350,0,0,1,True,[0,0]],
	[[7421.41,19803.5,0],"Guyosabir","Guyosabir",300,0,0,1,True,[0,0]],
	[[17061.6,18013.9,0],"West Mini Al Malak","WestMini1",150,1,0,1,True,[0,0]],
	[[17007.1,18231.8,0],"West Mini Al Malak","WestMini2",150,1,0,1,True,[0,0]],
	[[12083,16923.7,0],"North West Ovallestan","NorthWestOvallestan",150,1,0,1,True,[0,0]],
	[[12039.4,16548.7,0],"West Ovallestan","WestOvallestan",150,1,0,1,True,[0,0]],
	[[10469.6,15940.1,0],"Sulakhira","Sulakhira",150,1,0,1,True,[0,0]],
	[[14519.9,16882.1,0],"Kepsora","Kepsora",150,1,0,1,True,[0,0]],
	[[9674.06,15339.2,0],"Gonzalabad","Gonzalabad",150,1,0,1,True,[0,0]],
	[[9485.86,12454,0],"Hysad","Hysad",150,1,1,1,True,[0,0]],
	[[9594.81,14466,0],"Etnikora","Etnikora",150,1,1,1,True,[0,0]],
	[[13869.7,8016.48,0],"Spetzyahir","Spetzyahir",150,1,1,1,True,[0,0]],
	[[17077.2,5945.98,0],"Machifazar","Machifazar",150,1,3,1,True,[0,0]],
	[[15599.6,8994.77,0],"Lolosalam","Lolosalam",150,1,1,1,True,[0,0]],
	[[18578.1,9095.21,0],"Mandingara","Mandingara",150,1,3,1,True,[0,0]],
	[[17151.9,11365.1,0],"Kenykmheni","Kenykmheni",150,1,3,1,True,[0,0]],
	[[19561.6,11797.9,0],"Marmakur","Marmakur",150,1,3,1,True,[0,0]],
	[[18519,12537.3,0],"Al Riyal","AlRiyal",100,1,3,1,True,[0,0]],
	[[3979.87,13640.3,0],"Al Jebel","AlJebel",150,1,2,1,True,[0,0]],
	[[6197.79,17408.3,0],"Fareldraguz","Fareldraguz",120,1,0,1,True,[0,0]],
	[[6022.7,17136.7,0],"Alkhemora","Alkhemora",120,1,0,1,True,[0,0]],
	[[18709,19271.8,0],"Lotohafaz","Lotohafaz",150,1,0,1,True,[0,0]],
	[[9809.87,15927.8,0],"Ferme","Ferme1",60,2,0,1,True,[0,0]],
	[[12284.7,15990.9,0],"Ferme","Ferme2",60,2,0,1,True,[0,0]],
	[[14038.5,16884.2,0],"Ferme","Ferme3",60,2,0,1,True,[0,0]],
	[[9386.12,17096,0],"Ferme","Ferme4",50,2,0,1,True,[0,0]],
	[[7259.73,20266.3,0],"Ferme","Ferme5",60,2,0,1,True,[0,0]],
	[[11927.2,16708.4,0],"Pont Beton","PontBeton",150,3,0,1,True,[0,0]],
	[[17598.6,16643.8,0],"Safe Home","TalebSafeHome1",120,4,0,1,True,[0,0]],
	[[15657.4,17228.2,0],"Camp Branca","CampBranca",150,4,0,1,True,[0,0]],
	[[11032.1,19644.8,0],"Baker Outpost","BakerOutpost",120,4,0,1,True,[0,0]],
	[[17480,6064.63,0],"Mike 2","Mike2",120,4,3,1,True,[0,0]],
	[[8202.21,8678.11,0],"Robstrepo","Robstrepo",100,4,1,1,True,[0,0]],
	[[8441.09,10574.1,0],"Punta Cuervo","PuntaCuervo",100,4,1,1,True,[0,0]],
	[[4911.35,13768.6,0],"Mike 1","Mike1",120,4,2,1,True,[0,0]],
	[[14174.4,8336.03,0],"Camp Kinno","CampKinno",150,4,1,1,True,[0,0]],
	[[20074,11953,0],"Safe Home","TalebSafeHome2",160,4,3,1,True,[0,0]],
	[[16598.9,20085.2,0],"Camp","Camp10",200,4,0,1,True,[0,0]],
	[[13920.2,18569.5,0],"Camp","Camp11",120,4,0,1,True,[0,0]],
	[[17341.5,19092.7,0],"prairie","prairie1",400,6,0,1,True,[0,0]],
	[[19347.5,17172.9,0],"prairie","prairie2",300,6,0,1,True,[0,0]],
	[[19931.9,15843.2,0],"prairie","prairie3",300,6,0,1,True,[0,0]],
	[[14163.8,17594.6,0],"prairie","prairie4",300,6,0,1,True,[0,0]],
	[[17076.6,17420.6,0],"prairie","prairie5",400,6,0,1,True,[0,0]],
	[[15001.6,16681.1,0],"prairie","prairie6",300,6,0,1,True,[0,0]],
	[[8744.17,16871.8,0],"prairie","prairie7",300,6,0,1,True,[0,0]],
	[[19016.9,19993.2,0],"prairie","prairie8",300,6,0,1,True,[0,0]],
	[[18350.7,19738.8,0],"prairie","prairie9",300,6,0,1,True,[0,0]],
	[[15065.9,15343,0],"prairie","prairie10",300,6,0,1,True,[0,0]],
	[[9423.83,13315.8,0],"Foret","Foret1",400,7,1,1,True,[0,0]],
	[[9243.27,9519.68,0],"Foret","Foret2",250,7,1,1,True,[0,0]],
	[[9893.56,14889,0],"Foret","Foret3",400,7,1,1,True,[0,0]],
	[[19199.8,18610,0],"Foret","Foret4",300,7,0,1,True,[0,0]],
	[[13974.4,14366.6,0],"Foret","Foret5",400,7,1,1,True,[0,0]],
	[[15746.7,14478.6,0],"Foret","Foret6",400,7,1,1,True,[0,0]],
	[[14266.5,12554.7,0],"Forest","Forest7",150,7,1,1,True,[0,0]],
	[[16400.9,13620.5,0],"Forest","Forest8",150,7,1,1,True,[0,0]],
	[[11531.3,11080.4,0],"Forest","Forest9",200,7,1,1,True,[0,0]],
	[[7234.13,16085.3,0],"Forest","Forest10",200,7,0,1,True,[0,0]],
	[[2898.35,17518,0],"Forest","Forest11",200,7,2,1,True,[0,0]],
	[[1657.7,14004.3,0],"Forest","Forest12",200,7,2,1,True,[0,0]],
	[[3002.61,11943,0],"Forest","Forest13",200,7,2,1,True,[0,0]],
	[[9185.2,10284.9,0],"Forest","Forest14",250,7,1,1,True,[0,0]],
	[[2746.73,3807.05,0],"Col","Col1",250,10,2,1,True,[0,0]],
	[[1618,3302.06,0],"Col","Col2",250,10,2,1,True,[0,0]],
	[[3638.01,4275.43,0],"Col","Col3",350,10,2,1,True,[0,0]],
	[[9572.11,4759.96,0],"Col","Col4",200,10,1,1,True,[0,0]],
	[[18403,14024.7,0],"Col","Col5",200,10,3,1,True,[0,0]],
	[[9147.82,7497.3,0],"Col","Col6",150,10,1,1,True,[0,0]],
	[[2744.06,8567.87,0],"Col","Col7",350,10,2,1,True,[0,0]],
	[[4493.96,5935.56,0],"Col","Col8",350,10,2,1,True,[0,0]],
	[[1673,5559.31,0],"Piton","Piton9",350,10,2,1,True,[0,0]],
	[[6110.13,7312.56,0],"Piton","Piton10",300,10,1,1,True,[0,0]],
	[[],"","",0,-1,0,0,False,[0,0]] // Just to end the array. Allows to copy/paste above without thinking of commas. The -1 will get it filtered out anyway
];

	// Locations first version
	// [[12759.9,16509.8,0],"Ovallestan","Ovallestan",650,0,0,1,True,[0,0]],
	// [[12077.6,16912.4,0],"North West Ovallestan","NorthWestOvallestan",190,1,0,1,True,[0,0]],
	// [[12034.7,16561.2,0],"West Ovallestan","WestOvallestan",150,1,0,1,True,[0,0]],
	// [[14401.6,16940.6,0],"Kepsora","Kepsora",250,1,0,1,True,[0,0]],
	// [[15656.5,17240.7,0],"Camp Branca","CampBranca",150,4,0,1,True,[0,0]],
	// [[17796.5,18072.4,0],"Mini Al Malak","MiniAlMalak",450,0,0,1,True,[0,0]],
	// [[17149.3,18255.8,0],"North West Mini Al Malak","NorthWestMiniAlMalak",200,1,0,1,True,[0,0]],
	// [[17186,17981.6,0],"West Mini Al Malak","WestMiniAlMalak",300,1,0,1,True,[0,0]],
	// [[18746.1,19299.3,0],"Lotohafaz","Lotohafaz",350,0,0,1,True,[0,0]],
	// [[10504.2,15953.6,0],"Sulakhira","Sulakhira",150,1,0,1,True,[0,0]],
	// [[10421.7,16695.4,0],"Agresoran","Agresoran",500,0,0,1,True,[0,0]],
	// [[9753.22,16489.3,0],"Yanotabir","Yanotabir",300,0,0,1,True,[0,0]],
	// [[9500.9,16996,0],"Scarzirah","Scarzirah",180,1,0,1,True,[0,0]],
	// [[7870.02,18054.1,0],"Demenazhir","Demenazhir",400,0,0,1,True,[0,0]],
	// [[6193.1,17412.9,0],"Fareldraguz","Fareldraguz",150,1,0,1,True,[0,0]],
	// [[6020.56,17136.2,0],"Alkhemora","Alkhemora",150,1,0,1,True,[0,0]],
	// [[7430.09,19905.6,0],"Guyosabir","Guyosabir",400,0,0,1,True,[0,0]],
	// [[11029.4,19650.2,0],"Baker Outpost","BakerOutpost",100,4,0,1,True,[0,0]],
	// [[14783.7,19354.3,0],"Bivouac","Bivouac1",20,7,0,1,True,[0,0]],
	// [[16625.5,20124.3,0],"Camp","Camp1",100,6,0,1,True,[0,0]],
	// [[8201.03,8670.42,0],"Outpost Robstrepo","OutpostRobstrepo",100,4,1,1,True,[0,0]],
	// [[8438.89,10581.8,0],"Outpost Punta Cuervo","OutpostPuntaCuervo",100,4,1,1,True,[0,0]],
	// [[3988.75,13719.2,0],"Al Jebel","AlJebel",400,1,2,1,True,[0,0]],
	// [[4918.07,13761.7,0],"FOB Mike1","FOBMike1",200,4,2,1,True,[0,0]],
	// [[2759.72,3688.27,0],"Col","Col1",500,10,2,1,True,[0,0]],
	// [[13580.8,1903.91,0],"Bivouac","Bivouac2",50,10,4,1,True,[0,0]],
	// [[2958.59,11896.2,0],"Bivouac","Bivouac3",100,7,2,1,True,[0,0]],
	// [[15687.3,9033.88,0],"Lolosalam","Lolosalam",400,1,1,1,True,[0,0]],
	// [[10977.5,19067.1,0],"Lacets","Lacets1",200,0,0,1,True,[0,0]],
	// [[13858.1,8060.43,0],"Spetzyahir","Spetzyahir",300,1,1,1,True,[0,0]],
	// [[16454.6,13683.8,0],"Camp","Camp2",100,7,1,1,True,[0,0]],
	// [[18522.4,12542.9,0],"AlRiyal","AlRiyal",400,1,3,1,True,[0,0]],
	// [[19544.8,11795.4,0],"Marmakur","Marmakur",400,1,3,1,True,[0,0]],
	// [[17162.1,11369.2,0],"Kenykmheni","Kenykmheni",400,1,3,1,True,[0,0]],
	// [[18621.7,9093.95,0],"Mandingara","Mandingara",400,1,3,1,True,[0,0]],
	// [[19195.7,10737.1,0],"Carrefour Piste","CarrefourPiste1",100,7,3,1,True,[0,0]],
	// [[17458.1,10596.2,0],"Carrefour Piste","CarrefourPiste2",100,7,3,1,True,[0,0]],
	// [[17476.4,6064.06,0],"FOB Mike","FOBMike2",200,4,3,1,True,[0,0]],
	// [[17072,5972.2,0],"Machifazar","Machifazar",350,1,3,1,True,[0,0]],
	// [[9526.5,4720.47,0],"Col","Col2",400,10,1,1,True,[0,0]],
	// [[9487.27,12515.9,0],"Hysad","Hysad",450,1,1,1,True,[0,0]],
	// [[9239.71,9524.05,0],"Carrefour Piste","CarrefourPiste3",100,7,1,1,True,[0,0]],
	// [[9603.1,14474.5,0],"Etnikora","Etnikora",300,0,1,1,True,[0,0]],
	// [[9682.07,15343.5,0],"Gonzalabad","Gonzalabad",300,0,0,1,True,[0,0]],
	// [[15427.7,15007.4,0],"Carrefour Piste","CarrefourPiste4",100,7,1,1,True,[0,0]],
	// [[19452.5,18119.9,0],"Carrefour Piste","CarrefourPiste5",100,7,0,1,True,[0,0]],
	// [[18389.6,13988.9,0],"Col","Col3",200,10,3,1,True,[0,0]],
	// [[4507.14,5808.45,0],"Camp","Camp3",150,10,2,1,True,[0,0]],
	// [[12714.2,16687.4,0],"Oussama Sweet Home","OussamaSweetHome",50,3,0,1,True,[0,0]],
	// [[12834.1,16828.1,0],"Taleb Safe House","TalebSafeHouse",50,3,0,1,True,[0,0]],
	// [[12609.4,16804,0],"Villa","Villa1",100,3,0,1,True,[0,0]],
	// [[12089.9,16937.8,0],"Mosquee Bleu","MosqueeBleu1",60,3,0,1,True,[0,0]],
	// [[12286.6,15984.7,0],"Ferme","Ferme1",50,2,0,1,True,[0,0]],
	// [[9809.69,15928.8,0],"Ferme","Ferme2",50,2,0,1,True,[0,0]],
	// [[13934,16908.1,0],"Pavot","Pavot1",75,3,0,1,True,[0,0]],
	// [[5017.47,10097.5,0],"Piton","Piton13",150,10,2,1,True,[0,0]],
	// [[1208.27,16295.9,0],"Piton","Piton1",100,10,2,1,True,[0,0]],
	// [[2910.32,17516,0],"Bivouac","Bivouac4",100,7,2,1,True,[0,0]],
	// [[6697.26,14549.8,0],"piton","piton2",100,10,1,1,True,[0,0]],
	// [[18653,19264.6,0],"Oussama Sweet Home","OussamaSweetHome2",100,3,0,1,True,[0,0]],
	// [[17776.4,18050.5,0],"Mosquee Bleu","MosqueeBleu2",100,3,0,1,True,[0,0]],
	// [[10363.1,16716,0],"Plaine","Plaine1",100,6,0,1,True,[0,0]],
	// [[11924.8,16723.6,0],"Pont Beton","PontBeton1",100,3,0,1,True,[0,0]],
	// [[18694.7,5317.23,0],"Piton","Piton3",100,10,3,1,True,[0,0]],
	// [[12502.7,13430.1,0],"Piton","Piton4",100,10,1,1,True,[0,0]],
	// [[12393.9,9332.23,0],"Piton","Piton5",100,10,1,1,True,[0,0]],
	// [[2815.29,8841.29,0],"Bivouac","Bivouac5",100,7,2,1,True,[0,0]],
	// [[2743.48,8414.44,0],"Base","Base1",300,4,2,1,True,[0,0]],
	// [[1693.97,13973.3,0],"Bivouac","Bivouac6",100,7,2,1,True,[0,0]],
	// [[15395.8,17101.2,0],"Hameau","Hameau1",100,1,0,1,True,[0,0]],
	// [[14844.2,17218.2,0],"Hameau","Hameau2",100,1,0,1,True,[0,0]],
	// [[15606.9,16899,0],"Ferme","Ferme3",100,1,0,1,True,[0,0]],
	// [[14293.7,12605.9,0],"Bivouac","Bivouac7",100,7,1,1,True,[0,0]],
	// [[13887.4,18637.6,0],"Camp","Camp3",200,7,0,1,True,[0,0]],
	// [[20102.4,15607.1,0],"FireBird","FireBird1",200,6,0,1,True,[0,0]],
	// [[14981.4,16718.1,0],"FireBird","FireBird2",200,6,0,1,True,[0,0]],
	// [[11129.9,8130.12,0],"Piton","Piton6",100,10,1,1,True,[0,0]],
	// [[10507.1,5956.3,0],"Piton","Piton7",100,10,1,1,True,[0,0]],
	// [[8952.24,6756.1,0],"Piton","Piton8",200,10,1,1,True,[0,0]],
	// [[6107.61,7174.64,0],"Piton","Piton9",200,10,1,1,True,[0,0]],
	// [[1209.66,11299.4,0],"Piton","Piton10",100,10,2,1,True,[0,0]],
	// [[7230.21,17531.2,0],"FireBird","FireBird3",180,6,0,1,True,[0,0]],
	// [[7244.21,16053,0],"Bivouac","Bivouac8",100,7,0,1,True,[0,0]],
	// [[9196.9,10321.5,0],"Bivouac","Bivouac9",200,7,1,1,True,[0,0]],
	// [[11573.7,11137.8,0],"Bivouac","Bivouac10",200,7,1,1,True,[0,0]],
	// [[19305.2,5946.96,0],"piton","piton11",100,10,3,1,True,[0,0]],
	// [[20052.9,11918.6,0],"Oussama Sweet Home","OussamaSweetHome3",200,2,3,1,True,[0,0]],
	// [[17600.7,16644.1,0],"Taleb Safe Home","TalebSafeHome1",150,3,0,1,True,[0,0]],
	// [[15753,3865.42,0],"Bivouac","Bivouac11",100,7,1,1,True,[0,0]],
	// [[13633,6316.87,0],"Piton","Piton12",200,10,1,1,True,[0,0]],
	
if (isnil "d_all_ammoboxes") then { d_all_ammoboxes = []; };
_ling_boxes = [];
if (count _ling_boxes > 0) then {d_all_ammoboxes = [d_all_ammoboxes, _ling_boxes] call XfarrayPushStack};

// If you want to change from the default:
// d_vehicle_drop_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_air_drop_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_default_ammo_box = "RUOrdnanceBox";

// If you want to change from the default:
// d_the_base_box = "RUOrdnanceBox";

// If you want to change from the default:
// The MG Nest that MG units can create
// if (d_with_mgnest && isnil "d_mg_nest") then {
	// d_mg_nest = (switch (d_own_side) do {
		// case "GUER": {"GUE_WarfareBMGNest_PK"};
		// case "WEST": {"USMC_WarfareBMGNest_M240"};
		// case "EAST": {"RU_WarfareBMGNest_PK"};
	// });
// };

// If you want to change from the default:
// The AA Pod that AT units can create
// if (d_with_aapod && isnil "d_with_aapod") then {
	// d_aa_pod = (switch (d_own_side) do {
		// case "GUER": {"Igla_AA_pod_East"};
		// case "WEST": {"Stinger_Pod"};
		// case "EAST": {"Igla_AA_pod_East"};
	// });
// };

// If you want to change from the default:
// if (isnil "x_drop_array") then {
	// x_drop_array = (switch (d_own_side) do {
			// case "GUER": {[["Drop DSHKM", "Offroad_DSHKM_Gue","Mi17_Civilian"], ["Drop SPG9","Offroad_SPG9_Gue","Mi17_Civilian"], ["Drop Ammo", d_air_drop_box,"Mi17_Civilian"]]};
			// case "WEST": {[["Drop HMMWV", "HMMWV_Armored","MV22"], ["Drop Avenger","HMMWV_Avenger","MV22"], ["Drop Ammo", d_air_drop_box,"MV22"]]};
			// case "EAST": {[["Drop UAZ MG", "UAZ_MG_INS","Mi17_CDF"], ["Drop SPG9","UAZ_SPG9_INS","Mi17_CDF"], ["Drop Ammo", d_air_drop_box,"Mi17_CDF"]]};
		// });
// };

d_air_transport_h_E = ["An2_TK_EP1"];
d_air_transport_h_W = ["MV22"];
d_air_transport_h_G = ["An2_1_TK_CIV_EP1"];
// d_air_support_h_E = ["Ka52","Ka52Black","Mi24_P","Mi24_V"];
// d_air_support_h_W = ["AH1Z","AH64D"];
// d_air_support_h_G = ["Mi17_rockets_RU"];
// d_air_support_p_E = ["Su34","Su39"];
// d_air_support_p_W = ["A10","AV8B2","AV8B","F35B"];
// d_air_support_p_G = ["Mi17_rockets_RU"];

// position base, a,b, angle,  for the enemy at base trigger and marker
d_base_array = [[15616.5,738.07,0],250,750,-27.449];

// position and direction of the AI HUT
d_pos_ai_hut = [[15453,709.401,0] , -30];
// position and direction of the AI Spawn
d_pos_ai_spawn = [[15453,709.401,0], 263];
// Position and directions of the AI Vehicle Spawn
d_pos_ai_vehicle_spawn = [[15614.7,450.38,0],0];
// Position of the Anti Air Radar
d_pos_antiairradar = [[15542.9,520.634,0] , -60];

if (isnil "d_civilians_t") then { d_civilians_t = []; };
_ling_civ = [];
if (count _ling_civ > 0) then {d_civilians_t = [d_civilians_t, _ling_civ] call XfarrayPushStack};


